The builder
Find a hill with a view. Lay out a neighborhood. Make every path lead somewhere worth going.
01 / Start with the land
Lay garden paths, place a pool on a level terrace, add a shady bench, and turn a blank district into somewhere you’d like to spend an afternoon.
Connections matter. A beautiful amenity adds nothing if nobody can reach it. Good design is something residents experience, not just something you look at.

02 / Open the doors
Residents leave home, find a route, visit an amenity, wait if it’s busy, and return. Their habits turn your design into a living place.
Retirees, young professionals, penny pinchers, busybodies and easygoing neighbors want different things. A full pool is a success until the queue becomes the problem.
“I was going to stay for ten minutes. Then I met the people next door.”From the Opening Weekend solo scenario

03 / Care for what you built
The Opening Weekend scenario follows a new pool from its first visitors to its first breakdown. Your repair choice changes the reserve and the neighborhood’s upkeep confidence.
A little cause. A little effect.
“Lovely pool. How do we get there?”Maya · your neighbor
The pool adds no recreation points while residents cannot reach it. Give them a path.
Interactive illustration of the solo scenario. Numbers are illustrative; this is not a game build.
Find your way to play
Start with building. The larger vision opens up investing, community leadership and businesses. Your path is something you grow into.
Find a hill with a view. Lay out a neighborhood. Make every path lead somewhere worth going.
Spot the potential everyone else missed. Help a community recover, and grow along with it.
Know the people. Hear the complaints. Find the compromise that makes a place better.
Our shared-world ambition: run a service company or manage communities, building a reputation one good job at a time.